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Dead or alive xtreme 3 characters
Dead or alive xtreme 3 characters













dead or alive xtreme 3 characters

Example: Helena trusts (♪♪) Nyotengu, but Nyotengu dislikes (♪) Helena. There are also relationships that differ between one and two notes. Momiji admires (♪♪♪) Kasumi, but Kasumi doesn’t return the feeling and only trusts (♪♪) Momiji. However, when you play as Momiji, you will see two notes when looking at Kasumi. For example, when you play as Kasumi, you will see three notes when looking at Momiji (on Day1). Seeing three notes on a girl while playing as one character doesn’t necessarily mean you will see three notes vice versa. They can fall to dislike (♪) you as a result of sleeping in as well. If you succeed in gaining a new partner, it is possible for your old partner to fall to dislike (♪) you as a result. You cannot go below two notes with your partner if a request to another girl is rejected. This is when you ask another girl to be your partner or sleep in. Refusing a girl’s request to partner on the first day will sometimes, but not always, decrease your closeness rating with her by one note.ĭitching your existing partner will decrease your closeness rating with them by one note. If you manage to lower your partner’s closeness down to one note, she will leave you. *It is technically possible to raise closeness enough for someone who dislikes you to accept you by playing butt battle with them several times, but it will usually be late in the vacation before getting to a reasonable level.Ī partner can never have fewer than two notes. Higher closeness with your partner will increase their skill and responsiveness in volleyball. Raise the status of portrait notes to be an effective gifter. Higher closeness makes a girl more likely to accept your gifts, but gifting is more difficult than partnering. The only viable way to partner with someone that by default dislikes you is to, by chance, let her make the request on the first day.* A girl that dislikes (♪) you will always refuse your requests and gifts. A girl that trusts (♪♪) you is fairly likely to accept your request to partner, but just as likely to refuse. Hitomi trusts the player character.Ī girl that admires (♪♪♪) you always accepts your request to partner. This will be detailed more below under Portrait Notes.Įxample of closeness. Closeness can be improved beyond three notes, but at the start of any vacation, it is only ever as high as just the “base” three notes. Giving gifts is essential for completing pose card and swimsuit collections.įor the sake of this list/guide, closeness ratings are defined as Dislike (♪), Trust (♪♪), and Admire (♪♪♪). One of the most important aspects of having a high closeness is gift-giving. Closeness is exclusively between the girls and only concerns the player character. Satisfaction is the measure of how much a girl likes the Owner, which is represented by hearts and the pink border around the girl’s portrait. Closeness determines how the other girls respond to the character you’re playing as.Ĭloseness Rating comes in values of one to three and is represented by music notes.Ĭloseness is not the same as Satisfaction.















Dead or alive xtreme 3 characters